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Mar 4

Development update #10

Posted on Friday, March 4, 2011 in Development

There hasn’t changed much since the last update because I was very busy this week. But I have some good news. The artist allowed me to commit my recent changes together with the new menu, HUD and player graphics.

What has been implemented is a “basic” worldmap and particle effects. Here’s a short video demonstrating some particle effects:

PagesOfAdventure Particle Effects from Edward Lii on Vimeo.

Particles can be placed in two layers. In the background, above the background tile layers, and in the foreground, above the foreground tile layers. Luckily Slick delivers a simple but powerful particle editor, Pedigree.